There is a fourth remedy that involves redirecting certain elements of the game over to a RAM Disk to improve caching. Most of us find that these options virtually eliminate CAS lag and we can toggle between them while in CAS if we have trouble finding something otherwise (MC Integration add-on module also required). The (usually three) pre-mades for each item will still show in CASt if they are wanted. Build/Buy can get like this too, although it takes a lot more content before it usually happens there and usually isn't quite as extreme as the CAS lags.įor those not averse to using mods, NRaas MasterController offers Compact View options for CAS that reduce the item entries to one square each instead of one row. The catalog building at each step and with each change in category is extremely hard drive read-intensive, as compared to other elements of gameplay. A Solid State Drive (SSD) will improve things considerably over a standard Hard Disk Drive (HDD). The only ways to reduce CAS category lag, this hits most of us after a while, without mods are to reduce the amount of content in play (by playing fewer than all EP/SPs in your case or getting rid of EA Store content since you have no CC) or improving the hardware on which the game is running.
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